Although its initial release was hampered by overpopulated servers, the game became a financial success. On July 24, 2007, Blizzard announced that the user base for World of Warcraft had reached a new milestone, with 9 million players worldwide. There are more than 2 million players in North America, 1.5 million players in Europe and 3.5 million players in China as of January, 2007 and as of August, 2007; the game has over 9 million subscribers worldwide. The game has been consistently ranked as one of the best by review sites and has won numerous awards, including GameSpot's Game of the Year Award for 2004 and IGNs Editor's Choice Award.
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Sunday, January 13, 2008
The Players Reception To World of Warcraft
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reception to wow,
warcraft reception,
wow reception
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